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[cd-rom today 1, summer 1993]
a lot of this first issue has just been explaining how cd’s work so far, but these illustrations are great

[cd-rom today 1, summer 1993]
more unreleased content? at least i cant find record of this series ever being released

currently going through and downloading more mags and just wanted to share this from issue 14 of A&B Computing

[ace magazine 1, oct 1987]
news of the launch of mastertronic’s arcadia, amiga based arcade machines. fun fact: this nearly bankrupted mastertronic

[ace magazine 1, oct 1987]
for its first issue ACE published a completely fabricated letters page, which includes various amounts of gloating and feature teasing and also this

[ace magazine 1, oct 1987]
oh god what kind of game have i just stumbled into

[ace magazine 1, oct 1987]
mmm yes this is a perfectly viewable screenshot. i totally understand whats happening here

[ace magazine 2, nov 1987]
it is important to know who you’re sending letters to

nsfw-ish 

[ace magazine 2, nov 1987]
this is about a joystick

[ace magazine 2, nov 1987]
surveying the solid 3d capabilities of home pc’s at the time

[3do magazine 1, dec 1994]
presenting EA lard
(sorry if its a bit low quality, hard to get both pages together on my mobile)

[3do magazine 1, dec 1994]
more entertaining lies about the doom 3do port

[3do magazine 1, dec 1994]
if the 3do has recieved a karaoke (kaoroke??) unit in the west, it could have been saved....

[3do magazine 1, dec 1994]
here’s another game that never released, cyber clash

[3do magazine 1, dec 1994]
yeah thats right fuck you NASA, you don’t know about the 3do

[cd-rom today 2, fall 1993]
kitty uses computer to edit photos of kitty

[cd-rom today 2, fall 1993]
jokes on you i have no money to spend on building cars

[cd-rom today 2, fall 1993]
this is a great image, but please. please guess what on earth this article is about. i don’t think you’ll guess it

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[cd-rom today 2, fall 1993]
“multimedia: the salvation of apple?”

[next generation 5, may 1995]
some entertaining n64 rumors, including titles such as akira, casper, ff7 and alien trilogy appearing on n64, and virtual boy compatibility

[next generation 5, may 1995]
more things that did not happen: top gun on n64

@maples wait, so they basically merged two companies, both of which got famous because of tetris?

@maples and now that i think about it even more, the background in bps' famicom tetris looks kinda like that one in spectrum holobyte's pc tetris -- even though all the other japanese versions of tetris made by bps look completely different..

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maple's precious little life

a private instance for maple bloom.